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Pengeluaran Konsumen untuk Game Ponsel Meningkat 15,4% pada 2021 | Databoks Home Pengeluaran Konsumen untuk Game Ponsel Meningkat 15,4% pada 2021 Pengeluaran Konsumen untuk Game Ponsel Meningkat 15,4% pada 2021 Pengeluaran Konsumen untuk Game Ponsel. 2018 - 2021 Sumber : App Annie, 13 Januari 2022
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Penulis: Reza Pahlevi
Editor: Annissa Mutia
19/1/2022, 16.00 WIB
Data App Annie menunjukkan pengeluaran konsumen untuk gim ponsel (mobile games ) meningkat menjadi US$ 116,01 miliar pada 2021. Nilai ini meningkat 15,4% dari US$ 100,52 miliar pada 2020.
Laporan App Annie menyebut peningkatan pengeluaran konsumen ini terutama berkat gim, seperti Roblox dan Genshin Impact yang menawarkan grafis seperti di konsol. Ini pula yang membuat konsumen lebih rela mengeluarkan uangnya.
Jika dilihat dari 2018, peningkatan pengeluaran tercatat sebesar 57,2% pada 2021. Pengeluaran konsumen untuk gim ponsel tercatat sebesar US$ 73,79 miliar pada 2018. Nilai ini lalu naik menjadi US$ 85,82 miliar pada 2019.
Tiongkok tercatat sebagai negara dengan pengeluaran konsumen terbesar, yaitu US$ 40,4 miliar pada 2021. Amerika Serikat berada di peringkat kedua dengan pengeluaran sebesar US$ 27,3 miliar.
App Annie mencatat ada 82,98 miliar unduhan gim ponsel pada 2021 lalu. Jumlah unduhan ini meningkat dari 79,95 miliar pada 2020.
(Baca: Mayoritas Gamers Indonesia Habiskan Waktu 4 Sampai 7 Jam Per Minggu )
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